Refactor AudioManager and IAudioManager structure; update package version and dependencies

This commit is contained in:
Lechner Julian - FrauJulian
2025-07-07 17:23:23 +02:00
parent db7a437e25
commit 50cb8350c8
5 changed files with 667 additions and 203 deletions
+138
View File
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import {
AudioPlayer,
AudioResource,
createAudioPlayer,
createAudioResource,
joinVoiceChannel,
VoiceConnection
} from "@discordjs/voice";
import {IAudioManager} from "./IAudioManager";
import {VoiceConnectionDataModel} from "../Models/VoiceConnectionDataModel";
import {VoiceAudioDataModel} from "../Models/VoiceAudioDataModel";
import {join} from "node:path";
export class AudioManager implements IAudioManager {
public VoiceConnection: VoiceConnection | null = null;
public AudioPlayer: AudioPlayer | null = null;
public AudioResource: AudioResource | null = null;
protected IsActive: boolean = false;
protected IsAudioPlaying: boolean = false;
protected ConnectionData: VoiceConnectionDataModel | null;
protected AudioData: VoiceAudioDataModel | null;
constructor(connectionData: VoiceConnectionDataModel | null = null, audioData: VoiceAudioDataModel | null = null) {
this.ConnectionData = connectionData;
this.AudioData = audioData;
}
public OverrideOptions(connectionData: VoiceConnectionDataModel | null = null, audioData: VoiceAudioDataModel | null = null): void {
this.ConnectionData = connectionData;
this.AudioData = audioData;
}
public CreateConnection(isRenew: boolean = false): void {
this.CheckIfNull(this.ConnectionData);
if (!isRenew) {
if (this.IsActive) {
this.DestroyConnection(false);
} else {
this.IsActive = true;
}
}
this.VoiceConnection = joinVoiceChannel({
channelId: this.ConnectionData!.VoiceChannelId.toString(),
guildId: this.ConnectionData!.GuildId.toString(),
adapterCreator: this.ConnectionData!.VoiceAdapter
});
setTimeout((): void => {
this.RenewConnectionAndAudio();
}, 5400000);
}
public PlayAudioOnConnection(): void {
this.CheckIfNull(this.AudioData);
if (this.AudioData!.ResourceType === "File") {
this.AudioResource = createAudioResource(join(__dirname, this.AudioData!.Resource), {inlineVolume: true});
} else if (this.AudioData!.ResourceType === "Link") {
this.AudioResource = createAudioResource(this.AudioData!.Resource, {inlineVolume: true});
} else {
throw new Error("Invalid resource type.");
}
this.AudioPlayer = createAudioPlayer();
this.AudioPlayer.play(this.AudioResource);
this.VoiceConnection!.subscribe(this.AudioPlayer!);
this.IsAudioPlaying = true;
}
public StopAudioOnConnection(): void {
if (this.IsAudioPlaying) {
this.DestroyConnection(false)
this.CreateConnection();
} else {
throw new Error("Audio is not playing.");
}
}
public PauseAudio(): void {
this.CheckIfNull(this.AudioPlayer);
this.AudioPlayer!.pause();
}
public ResumeAudio(): void {
this.CheckIfNull(this.AudioPlayer);
this.AudioPlayer!.unpause();
}
public CreateConnectionAndPlayAudio(): void {
this.CreateConnection();
this.PlayAudioOnConnection();
}
public DestroyConnection(resetValidationParameters: boolean = true): void {
this.CheckIfNull(this.VoiceConnection);
this.VoiceConnection!.destroy();
if (resetValidationParameters) {
this.IsActive = false;
this.IsAudioPlaying = false;
}
}
public SetMaxListeners(maxListeners: number): void {
this.CheckIfNull(this.VoiceConnection);
this.VoiceConnection!.setMaxListeners(maxListeners);
}
public SetVolume(volumeInPercent: number): void {
if (volumeInPercent < 0 || volumeInPercent > 100) throw new Error("Volume must be between 0 and 100.");
this.AudioResource!.volume!.setVolume(volumeInPercent / 100);
}
private RenewConnectionAndAudio(): void {
this.DestroyConnection(false);
if (this.IsActive) {
this.CreateConnection(true);
if (this.IsAudioPlaying) {
this.PlayAudioOnConnection();
}
}
}
private CheckIfNull<T>(value: T | null): boolean {
if (value === null) {
throw new Error(`${value} cannot be null in this case.`);
}
return true;
}
}