feat & improvements & refactor: new structure, better garbage collection, better docs, better performance, added tests

This commit is contained in:
2026-05-23 19:26:59 +02:00
parent 966db49e37
commit 6962d87f24
18 changed files with 1462 additions and 513 deletions
+225 -165
View File
@@ -8,190 +8,250 @@ import {
StreamType,
VoiceConnectionStatus,
} from '@discordjs/voice';
import { join } from 'node:path';
import type { IAudioManager, IDisposable, VoiceAudioDataModel, VoiceConnectionDataModel } from './types';
import { spawn } from 'node:child_process';
import type { Readable } from 'node:stream';
import { isAbsolute, resolve } from 'node:path';
export default class AudioManager implements IAudioManager, IDisposable {
private voiceConnection?: VoiceConnection | null;
private audioPlayer?: AudioPlayer | null;
private audioResource?: AudioResource | null;
import { AudioManagerConfigError, AudioManagerStateError } from './errors';
import { startFfmpeg, type FfmpegProcessHandle } from './ffmpeg';
import type {
AudioManagerOptions,
AudioSource,
PlaybackState,
ResolvedAudioSource,
VoiceConnectionOptions,
} from './types';
protected Active?: boolean | null;
protected Playing?: boolean | null;
const DEFAULT_CONNECT_TIMEOUT_MS = 20_000;
const DEFAULT_RENEW_INTERVAL_MS = 5_400_000;
private timeout?: NodeJS.Timeout | null;
private ffmpegProcess?: ReturnType<typeof spawn> | null;
private pcmStream?: Readable | null;
export default class AudioManager {
private readonly audioPlayer: AudioPlayer;
constructor(
private readonly ffmpegMode: 'Native' | 'Standalone',
private renewMs: number | null = null,
private connectionData: VoiceConnectionDataModel | null = null,
private audioData: VoiceAudioDataModel | null = null,
) {
this.renewMs = renewMs ? renewMs : 5400000;
}
public OverrideVoiceConnectionData(connectionData: VoiceConnectionDataModel): void {
this.connectionData = connectionData;
}
public OverrideVoiceAudioDataModel(audioData: VoiceAudioDataModel): void {
this.audioData = audioData;
}
public CreateConnection(): void {
this.voiceConnection = joinVoiceChannel({
channelId: this.connectionData!.VoiceChannelId,
guildId: this.connectionData!.GuildId,
adapterCreator: this.connectionData!.VoiceAdapter,
});
this.timeout = setTimeout(async (): Promise<void> => {
await this.StopConnection();
await this.CreateAndPlay();
}, this.renewMs!);
}
public async PlayAudio(): Promise<void> {
if (!this.audioData || !this.voiceConnection) return;
await entersState(this.voiceConnection!, VoiceConnectionStatus.Ready, 20_000);
if (this.ffmpegProcess) {
this.ffmpegProcess.kill('SIGKILL');
this.ffmpegProcess = null;
}
let source: string;
if (this.audioData!.ResourceType === 'File') {
source = join(__dirname, this.audioData!.Resource);
} else if (this.audioData!.ResourceType === 'Link') {
source = this.audioData!.Resource;
} else {
throw new TypeError('Invalid resource type.');
}
this.ffmpegProcess = spawn(
this.ffmpegMode === 'Native' ? 'ffmpeg' : require('ffmpeg-static'),
[
'-loglevel',
'error',
'-i',
source,
'-analyzeduration',
'0',
'-f',
's16le',
'-ar',
'48000',
'-ac',
'2',
'pipe:1',
],
{
stdio: ['ignore', 'pipe', 'pipe'],
},
);
this.pcmStream = this.ffmpegProcess!.stdout as Readable;
this.audioResource = createAudioResource(this.pcmStream, {
inputType: StreamType.Raw,
inlineVolume: true,
});
private connection: VoiceConnection | undefined;
private resource: AudioResource | undefined;
private ffmpeg: FfmpegProcessHandle | undefined;
private renewTimer: NodeJS.Timeout | undefined;
private playbackState: PlaybackState = 'idle';
private connectionOptions: VoiceConnectionOptions | undefined;
private audioSource: AudioSource | undefined;
private readonly options: Required<Pick<AudioManagerOptions, 'connectTimeoutMs'>> &
Omit<AudioManagerOptions, 'connectTimeoutMs'>;
public constructor(options: AudioManagerOptions = {}) {
this.options = {
...options,
connectTimeoutMs: options.connectTimeoutMs ?? DEFAULT_CONNECT_TIMEOUT_MS,
};
this.connectionOptions = options.connection;
this.audioSource = options.source;
this.audioPlayer = createAudioPlayer({
behaviors: {
noSubscriber: NoSubscriberBehavior.Play,
},
});
this.voiceConnection!.subscribe(this.audioPlayer);
this.audioPlayer.play(this.audioResource);
this.Playing = true;
}
public PauseAudio(): void {
if (this.Playing) {
this.audioPlayer!.pause();
this.Playing = false;
} else {
throw new ReferenceError('Audio is not playing.');
public get state(): PlaybackState {
return this.playbackState;
}
public get isPlaying(): boolean {
return this.playbackState === 'playing';
}
public get isConnected(): boolean {
return Boolean(this.connection);
}
public setConnection(options: VoiceConnectionOptions): void {
this.assertNotDisposed();
this.connectionOptions = options;
}
public setSource(source: AudioSource): void {
this.assertNotDisposed();
this.audioSource = source;
}
public async connect(): Promise<void> {
this.assertNotDisposed();
if (!this.connectionOptions) {
throw new AudioManagerConfigError('Voice connection options are required before connecting.');
}
this.clearRenewTimer();
this.playbackState = 'connecting';
this.connection?.destroy();
this.connection = joinVoiceChannel({
guildId: this.connectionOptions.guildId,
channelId: this.connectionOptions.channelId,
adapterCreator: this.connectionOptions.adapterCreator,
});
this.connection.subscribe(this.audioPlayer);
await entersState(this.connection, VoiceConnectionStatus.Ready, this.options.connectTimeoutMs);
this.playbackState = 'ready';
this.scheduleRenewal();
}
public async play(source?: AudioSource): Promise<void> {
this.assertNotDisposed();
if (source) {
this.setSource(source);
}
if (!this.connection) {
throw new AudioManagerStateError('A voice connection is required before audio can be played.');
}
const resolvedSource = this.resolveSource();
this.stopCurrentPlayback();
this.ffmpeg = startFfmpeg(resolvedSource.input, this.options.ffmpeg);
this.resource = createAudioResource(this.ffmpeg.process.stdout, {
inputType: StreamType.Raw,
inlineVolume: this.options.volume?.enabled === true,
});
if (this.options.volume?.enabled === true && this.options.volume.initialPercent !== undefined) {
this.setVolume(this.options.volume.initialPercent);
}
this.audioPlayer.play(this.resource);
this.playbackState = 'playing';
}
public async start(): Promise<void> {
await this.connect();
await this.play();
}
public pause(): void {
this.assertNotDisposed();
if (this.playbackState !== 'playing') {
throw new AudioManagerStateError('Audio can only be paused while it is playing.');
}
this.audioPlayer.pause();
this.playbackState = 'paused';
}
public resume(): void {
this.assertNotDisposed();
if (this.playbackState !== 'paused') {
throw new AudioManagerStateError('Audio can only be resumed while it is paused.');
}
this.audioPlayer.unpause();
this.playbackState = 'playing';
}
public async stop(): Promise<void> {
if (this.playbackState === 'disposed') {
return;
}
this.clearRenewTimer();
this.stopCurrentPlayback();
this.audioPlayer.stop(true);
this.connection?.disconnect();
this.connection?.destroy();
this.connection = undefined;
this.playbackState = 'stopped';
}
public setVolume(volumeInPercent: number): void {
this.assertNotDisposed();
if (this.options.volume?.enabled !== true) {
throw new AudioManagerStateError('Volume control requires volume.enabled to be true.');
}
if (volumeInPercent < 0 || volumeInPercent > 100) {
throw new AudioManagerConfigError('Volume must be between 0 and 100 percent.');
}
if (!this.resource?.volume) {
throw new AudioManagerStateError('No audio resource with volume control is currently active.');
}
this.resource.volume.setVolume(volumeInPercent / 100);
}
public dispose(): void {
if (this.playbackState === 'disposed') {
return;
}
this.clearRenewTimer();
this.stopCurrentPlayback();
this.audioPlayer.stop(true);
this.connection?.destroy();
this.connection = undefined;
this.connectionOptions = undefined;
this.audioSource = undefined;
this.playbackState = 'disposed';
}
private resolveSource(): ResolvedAudioSource {
if (!this.audioSource) {
throw new AudioManagerConfigError('Audio source is required before playback can start.');
}
if (this.audioSource.type === 'url') {
try {
return {
input: new URL(this.audioSource.url).toString(),
source: this.audioSource,
};
} catch (error) {
throw new AudioManagerConfigError(`Invalid audio source URL. Cause: ${String(error)}`);
}
}
return {
input: isAbsolute(this.audioSource.path)
? this.audioSource.path
: resolve(process.cwd(), this.audioSource.path),
source: this.audioSource,
};
}
private scheduleRenewal(): void {
const renewIntervalMs = this.options.renewIntervalMs ?? DEFAULT_RENEW_INTERVAL_MS;
if (renewIntervalMs === false) {
return;
}
this.renewTimer = setTimeout(() => {
void this.start();
}, renewIntervalMs);
if (typeof this.renewTimer.unref === 'function') {
this.renewTimer.unref();
}
}
public ResumeAudio(): void {
if (!this.Playing) {
this.audioPlayer!.unpause();
this.Playing = true;
} else {
throw new ReferenceError('Audio is playing.');
private clearRenewTimer(): void {
if (this.renewTimer) {
clearTimeout(this.renewTimer);
this.renewTimer = undefined;
}
}
public async CreateAndPlay(): Promise<void> {
this.CreateConnection();
await this.PlayAudio();
private stopCurrentPlayback(): void {
this.resource?.playStream.destroy();
this.resource = undefined;
this.ffmpeg?.stop();
this.ffmpeg = undefined;
}
public async StopConnection(): Promise<void> {
this.voiceConnection?.disconnect();
this.voiceConnection?.destroy();
this.voiceConnection = null;
this.Active = false;
this.Playing = false;
}
public SetVolume(volumeInPercent: number): void {
if (volumeInPercent < 0 || volumeInPercent > 100) throw new Error('Volume must be between 0 and 100.');
this.audioResource!.volume!.setVolume(volumeInPercent / 100);
}
public Dispose(): void {
try {
if (this.timeout) {
clearTimeout(this.timeout);
}
if (this.audioPlayer) {
this.audioPlayer.stop(true);
}
if (this.audioPlayer) {
this.audioPlayer!.stop();
if (this.audioResource && this.audioResource.playStream) {
this.audioResource!.playStream.destroy();
}
}
if (this.voiceConnection) {
this.voiceConnection!.destroy();
}
if (this.ffmpegProcess) {
this.ffmpegProcess.kill('SIGKILL');
this.ffmpegProcess = null;
}
this.pcmStream?.destroy();
this.pcmStream = null;
this.audioPlayer = null;
this.audioResource = null;
this.voiceConnection = null;
this.timeout = null;
this.Active = null;
this.Playing = null;
this.connectionData = null;
this.audioData = null;
this.renewMs = null;
} catch {}
private assertNotDisposed(): void {
if (this.playbackState === 'disposed') {
throw new AudioManagerStateError('AudioManager has been disposed.');
}
}
}