Files
Discord-Audio-Stream/src/audio-manager.ts
T

198 lines
5.8 KiB
TypeScript

import type { AudioPlayer, AudioResource, VoiceConnection } from '@discordjs/voice';
import {
createAudioPlayer,
createAudioResource,
entersState,
joinVoiceChannel,
NoSubscriberBehavior,
StreamType,
VoiceConnectionStatus,
} from '@discordjs/voice';
import { join } from 'node:path';
import type { IAudioManager, IDisposable, VoiceAudioDataModel, VoiceConnectionDataModel } from './types';
import { spawn } from 'node:child_process';
import type { Readable } from 'node:stream';
export default class AudioManager implements IAudioManager, IDisposable {
private voiceConnection?: VoiceConnection | null;
private audioPlayer?: AudioPlayer | null;
private audioResource?: AudioResource | null;
protected Active?: boolean | null;
protected Playing?: boolean | null;
private timeout?: NodeJS.Timeout | null;
private ffmpegProcess?: ReturnType<typeof spawn> | null;
private pcmStream?: Readable | null;
constructor(
private readonly ffmpegMode: 'Native' | 'Standalone',
private renewMs: number | null = null,
private connectionData: VoiceConnectionDataModel | null = null,
private audioData: VoiceAudioDataModel | null = null,
) {
this.renewMs = renewMs ? renewMs : 5400000;
}
public OverrideVoiceConnectionData(connectionData: VoiceConnectionDataModel): void {
this.connectionData = connectionData;
}
public OverrideVoiceAudioDataModel(audioData: VoiceAudioDataModel): void {
this.audioData = audioData;
}
public CreateConnection(): void {
this.voiceConnection = joinVoiceChannel({
channelId: this.connectionData!.VoiceChannelId,
guildId: this.connectionData!.GuildId,
adapterCreator: this.connectionData!.VoiceAdapter,
});
this.timeout = setTimeout(async (): Promise<void> => {
await this.StopConnection();
await this.CreateAndPlay();
}, this.renewMs!);
}
public async PlayAudio(): Promise<void> {
if (!this.audioData || !this.voiceConnection) return;
await entersState(this.voiceConnection!, VoiceConnectionStatus.Ready, 20_000);
if (this.ffmpegProcess) {
this.ffmpegProcess.kill('SIGKILL');
this.ffmpegProcess = null;
}
let source: string;
if (this.audioData!.ResourceType === 'File') {
source = join(__dirname, this.audioData!.Resource);
} else if (this.audioData!.ResourceType === 'Link') {
source = this.audioData!.Resource;
} else {
throw new TypeError('Invalid resource type.');
}
this.ffmpegProcess = spawn(
this.ffmpegMode === 'Native' ? 'ffmpeg' : require('ffmpeg-static'),
[
'-loglevel',
'error',
'-i',
source,
'-analyzeduration',
'0',
'-f',
's16le',
'-ar',
'48000',
'-ac',
'2',
'pipe:1',
],
{
stdio: ['ignore', 'pipe', 'pipe'],
},
);
this.pcmStream = this.ffmpegProcess!.stdout as Readable;
this.audioResource = createAudioResource(this.pcmStream, {
inputType: StreamType.Raw,
inlineVolume: true,
});
this.audioPlayer = createAudioPlayer({
behaviors: {
noSubscriber: NoSubscriberBehavior.Play,
},
});
this.voiceConnection!.subscribe(this.audioPlayer);
this.audioPlayer.play(this.audioResource);
this.Playing = true;
}
public PauseAudio(): void {
if (this.Playing) {
this.audioPlayer!.pause();
this.Playing = false;
} else {
throw new ReferenceError('Audio is not playing.');
}
}
public ResumeAudio(): void {
if (!this.Playing) {
this.audioPlayer!.unpause();
this.Playing = true;
} else {
throw new ReferenceError('Audio is playing.');
}
}
public async CreateAndPlay(): Promise<void> {
this.CreateConnection();
await this.PlayAudio();
}
public async StopConnection(): Promise<void> {
this.voiceConnection?.disconnect();
this.voiceConnection?.destroy();
this.voiceConnection = null;
this.Active = false;
this.Playing = false;
}
public SetVolume(volumeInPercent: number): void {
if (volumeInPercent < 0 || volumeInPercent > 100) throw new Error('Volume must be between 0 and 100.');
this.audioResource!.volume!.setVolume(volumeInPercent / 100);
}
public Dispose(): void {
try {
if (this.timeout) {
clearTimeout(this.timeout);
}
if (this.audioPlayer) {
this.audioPlayer.stop(true);
}
if (this.audioPlayer) {
this.audioPlayer!.stop();
if (this.audioResource && this.audioResource.playStream) {
this.audioResource!.playStream.destroy();
}
}
if (this.voiceConnection) {
this.voiceConnection!.destroy();
}
if (this.ffmpegProcess) {
this.ffmpegProcess.kill('SIGKILL');
this.ffmpegProcess = null;
}
this.pcmStream?.destroy();
this.pcmStream = null;
this.audioPlayer = null;
this.audioResource = null;
this.voiceConnection = null;
this.timeout = null;
this.Active = null;
this.Playing = null;
this.connectionData = null;
this.audioData = null;
this.renewMs = null;
} catch {}
}
}