1.4 KiB
1.4 KiB
C# Async and Concurrency
Apply these rules when adding or changing asynchronous APIs, background work, or concurrent processing.
- Use asynchronous APIs for genuinely asynchronous I/O; do not wrap synchronous work in unnecessary tasks.
- Keep asynchronous operations async through the call chain. Avoid
.Result,.Wait(), and other synchronous waits that can block threads or deadlock. - Accept and propagate
CancellationTokenthrough work that can take meaningful time or be cancelled by its caller. - Bound concurrency for large or unbounded workloads. Avoid creating a task per item or using uncontrolled
Task.WhenAll; use an appropriate queue or concurrency limiter when work must be throttled. - Use
ValueTaskonly when profiling supports it and its usage contract is clear; otherwise preferTask. - Keep shared state safe under concurrent access and preserve cancellation and exception behavior when coordinating tasks. Prefer immutable messages or synchronization primitives with clear ownership over unsynchronized shared mutation.
- Avoid holding locks across
await, blocking thread-pool threads, and starting background work whose lifetime is detached from its owner. - For producer/consumer work, apply backpressure and bound buffered items so a fast producer cannot exhaust memory.
- Retry only transient failures, with bounded attempts and delay. Preserve idempotency and cancellation, and avoid multiplying retries across nested layers.