new Version
This commit is contained in:
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.idea
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.git
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node_modules
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dist
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+3
-2
@@ -1,7 +1,8 @@
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.idea
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.git
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.gitignore
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.npmignore
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node_modules
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src
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.gitignore
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README.md
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tsconfig.json
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tsup.config.ts
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@@ -4,70 +4,82 @@
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|
||||

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# !ATTENTION!
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||||
Usefully Links to write docs:
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||||
|
||||
ConnectionOptions:
|
||||
- https://github.com/sidorares/node-mysql2/blob/master/typings/mysql/lib/Connection.d.ts#L82
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|
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# !ATTENTION!
|
||||
|
||||
<p>This NPM package was created to make it easier to stream audio to Discord.</p>
|
||||
<p>There is a security feature of discord that stops the stream of audio after some time. This problem can be solved by disconnecting the Discord channel every 1.5 hours for 2 seconds and then reconnecting the channel. (If you use this package!) I recommend using a database to store the data e.g. MySQL, SQLite, json file and other database types.</p>
|
||||
<p>The package does not fix this error yet. However, it is currently being worked on!</p>
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||||
|
||||
**This module is designed to work with [discord.js](https://discord.js.org/) v14. This package doesn't support older
|
||||
**This module is designed to work with [discord.js/voice](https://www.npmjs.com/package/@discordjs/voice) v0.18. This
|
||||
package doesn't support older
|
||||
versions!**
|
||||
|
||||
## 👋 Support
|
||||
|
||||
Please create an [issue](https://github.com/FrauJulian/DiscordAudioStreamNPM/issues) on github or write [`fraujulian`](https://discord.com/users/860206216893693973) on discord!
|
||||
Please create an [issue](https://github.com/FrauJulian/DiscordAudioStreamNPM/issues) on github or write [
|
||||
`fraujulian`](https://discord.com/users/860206216893693973) on discord!
|
||||
|
||||
## 📝 Usage
|
||||
|
||||
### Install package
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||||
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||||
```bash
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||||
npm i discord-audio-stream
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||||
npm install discord-audio-stream opusscript @discordjs/voice ffmpeg-static sodium-native
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||||
```
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||||
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||||
### Code Snippet - Start
|
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### Create Instance
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||||
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||||
```js
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const AudioStream = require("discord-audio-stream");
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||||
|
||||
AudioStream.startAudio({
|
||||
VoiceChannelID: 0, //Integer | voice channel id | e.g. interaction.member.voice.channel.id
|
||||
GuildID: 0, //Integer | guild id | e.g. interaction.guild.id
|
||||
VoiceAdapter: 0, //Integer | aoice adapter creator | e.g. interaction.guild.voiceAdapterCreator
|
||||
Type: "", //String | choose the Audio Resource | File or Link
|
||||
Resource: "", //String | audio stream link or file location | e.g. https://synradiode.stream.laut.fm/synradiode
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||||
})
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let audioManager = new AudioManager();
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||||
```
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||||
|
||||
### Code Snippet - Stop
|
||||
or (with parameters)
|
||||
|
||||
```js
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const AudioStream = require("discord-audio-stream");
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||||
|
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AudioStream.stopAudio({
|
||||
GuildID: 0, //Integer | guild id | e.g. interaction.guild.id
|
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})
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let audioManager = new AudioManager({
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VoiceChannelId: 0, //voice channel id where to play music
|
||||
GuildId: 0, //guild id
|
||||
VoiceAdapter: 0 //guild VoiceAdapter
|
||||
},
|
||||
{
|
||||
ResourceType: "", //resource type like link or file
|
||||
Resource: "" //auto play link or file name
|
||||
});
|
||||
```
|
||||
|
||||
### Code Snippet - Set Max Listeners
|
||||
### Properties of the AudioManager
|
||||
|
||||
```js
|
||||
const AudioStream = require("discord-audio-stream");
|
||||
#### Properties
|
||||
|
||||
AudioStream.setMaxAudioListeners({
|
||||
GuildID: 0, //Integer | guild id | e.g. interaction.guild.id
|
||||
MaxListeners: 0, //Integer | max Listeners | e.g. 30
|
||||
})
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||||
```
|
||||
| Callable with | Type | Description |
|
||||
|-------------------|------------------------------|-------------------------------------------------|
|
||||
| `VoiceConnection` | **VoiceConnection** | VoiceConnection instance from discord.js/voice. |
|
||||
| `AudioPlayer` | **AudioPlayer** | AudioPlayer instance from discord.js/voice. |
|
||||
| `AudioResource` | **AudioResource** | AudioResource instance from discord.js/voice. |
|
||||
| `IsActive` | boolean | Variable to check if audio stream is active. |
|
||||
| `IsAudioPlaying` | boolean | Variable to check if audio is playing. |
|
||||
| `ConnectionData` | **VoiceConnectionDataModel** | Global variable for connection data. |
|
||||
| `AudioData` | **AudioDataModel** | Global variable for audio data. |
|
||||
|
||||
#### Methods
|
||||
|
||||
| Callable with | Parameters | Return type | Description |
|
||||
|--------------------------------|--------------------------------------------------------------------------------------------------------|-------------|--------------------------------------------------------------------|
|
||||
| `OverrideOptions` | `connectionData` (type of **VoiceConnectionDataModel**), `audioData` (type of **VoiceAudioDataModel**) | void | Method to override global variables, connectionData and audioData. |
|
||||
| `CreateConnection` | `isRenew` (type of boolean, default value is false) | void | Method to join the voice connection. |
|
||||
| `PlayAudioOnConnection` | | void | Method to play audio on the existing voice connection. |
|
||||
| `PauseAudio` | | void | Method to pause the audio. |
|
||||
| `ResumeAudio` | | void | Method to resume the audio. |
|
||||
| `StopAudioOnConnection` | | void | Method to stop the audio without destroying voice connection. |
|
||||
| `CreateConnectionAndPlayAudio` | | void | Method to join the voice connection and play audio. |
|
||||
| `DestroyConnection` | | void | Method to destroy the voice connection. |
|
||||
| `SetVolume` | `volume` (type of number, 0 - 100 percent) | void | Method to set the audio volume. | Method to set the volume of the audio. |
|
||||
| `SetMaxListeners` | `maxListeners` (type of number) | void | Method to set the max listeners of the audio stream. |
|
||||
|
||||
##### Types History
|
||||
|
||||
- [**VoiceConnection** by discord.js/voice](https://github.com/discordjs/discord.js/blob/main/packages/voice/src/VoiceConnection.ts#L166)
|
||||
- [**AudioPlayer** by discord.js/voice](https://github.com/discordjs/discord.js/blob/main/packages/voice/src/audio/AudioPlayer.ts#L155)
|
||||
- [**AudioResource** by discord.js/voice](https://github.com/discordjs/discord.js/blob/main/packages/voice/src/audio/AudioResource.ts#L44)
|
||||
- [**VoiceConnectionDataModel**](https://github.com/FrauJulian/Discord-Audio-Stream/blob/main/src/Models/VoiceConnectionDataModel.d.ts#L3) (custom type)
|
||||
- [**VoiceAudioDataModel**](https://github.com/FrauJulian/Discord-Audio-Stream/blob/main/src/Models/VoiceAudioDataModel.d.ts#L1) (custom type)
|
||||
|
||||
## 📋 Credits:
|
||||
|
||||
~ [**FrauJulian**](https://fraujulian.xyz/).
|
||||
|
||||
## 🤝 Enjoy the package?
|
||||
|
||||
@@ -43,8 +43,6 @@
|
||||
"@noble/ciphers": "^1.2.1",
|
||||
"ffmpeg-static": "^5.2.0",
|
||||
"libsodium-wrappers": "^0.7.15",
|
||||
"mysql2": "^3.14.0",
|
||||
"node-json-db": "^2.3.1",
|
||||
"opusscript": "^0.1.1",
|
||||
"sodium-native": "^5.0.0"
|
||||
}
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
import {JsonDatabaseServices} from "../InternalServices/DatabaseServices/JsonDatabaseServices";
|
||||
import {MySqlDatabaseServices} from "../InternalServices/DatabaseServices/MySqlDatabaseServices";
|
||||
|
||||
export class Constants {
|
||||
public static DatabaseServices: JsonDatabaseServices | MySqlDatabaseServices | null = null;
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
export interface IJsonDao {
|
||||
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
import {IJsonDao} from "./IJsonDao";
|
||||
import {Config, JsonDB} from "node-json-db";
|
||||
|
||||
export class JsonDao implements IJsonDao {
|
||||
private _jsonDatabaseContext: JsonDB;
|
||||
|
||||
constructor(fileLocation: string) {
|
||||
this._jsonDatabaseContext = new JsonDB(new Config(fileLocation, true, false, "/", true));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
export interface IMySqlDao {
|
||||
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
import {IMySqlDao} from "./IMySqlDao";
|
||||
import mysql, {Connection, ConnectionOptions} from 'mysql2/promise';
|
||||
import {Connection as BaseConnection} from "mysql2/typings/mysql/lib/Connection";
|
||||
|
||||
export class MysqlDao implements IMySqlDao {
|
||||
private _mysqlDatabaseContext!: Connection;
|
||||
|
||||
constructor(mysqlAuthenticationData: ConnectionOptions) {
|
||||
this.InitializeDatabaseContext(mysqlAuthenticationData).catch(error => {
|
||||
throw new Error(error)
|
||||
});
|
||||
}
|
||||
|
||||
private async InitializeDatabaseContext(mysqlAuthenticationData: ConnectionOptions): Promise<void> {
|
||||
this._mysqlDatabaseContext = await mysql.createConnection(mysqlAuthenticationData);
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
import {JsonDatabaseServices} from "../../InternalServices/DatabaseServices/JsonDatabaseServices";
|
||||
import {MySqlDatabaseServices} from "../../InternalServices/DatabaseServices/MySqlDatabaseServices";
|
||||
import {Constants} from "../../Core/Contants";
|
||||
import {ConnectionOptions} from "mysql2/promise";
|
||||
|
||||
export class AudioStreamManager {
|
||||
constructor(databaseType: "Json" | "MySql", databaseOptions: ConnectionOptions | string) {
|
||||
if (databaseType === "MySql" &&
|
||||
databaseOptions &&
|
||||
typeof databaseOptions === "object") {
|
||||
Constants.DatabaseServices = new MySqlDatabaseServices(databaseOptions);
|
||||
} else if (databaseType === "Json" &&
|
||||
databaseOptions &&
|
||||
typeof databaseOptions === "string") {
|
||||
Constants.DatabaseServices = new JsonDatabaseServices(databaseOptions);
|
||||
} else {
|
||||
throw new Error("Failed validating database.")
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
import {DiscordGatewayAdapterCreator, getVoiceConnection, joinVoiceChannel, VoiceConnection} from "@discordjs/voice";
|
||||
import {IConnectionManager} from "./IConnectionManager";
|
||||
import {Constants} from "../../Core/Contants";
|
||||
|
||||
class ConnectionManager implements IConnectionManager {
|
||||
constructor() {
|
||||
if (Constants.DatabaseServices === null) throw Error("Database services were not initialized.");
|
||||
}
|
||||
|
||||
CreateConnection(connectionData: {
|
||||
VoiceChannelId: number;
|
||||
GuildId: number;
|
||||
VoiceAdapter: DiscordGatewayAdapterCreator;
|
||||
}): VoiceConnection {
|
||||
return joinVoiceChannel({
|
||||
channelId: connectionData.VoiceChannelId.toString(),
|
||||
guildId: connectionData.GuildId.toString(),
|
||||
adapterCreator: connectionData.VoiceAdapter
|
||||
})
|
||||
}
|
||||
|
||||
PlayAudioOnConnection(audioData: {
|
||||
ResourceType: "Link" | "File";
|
||||
Resource: string;
|
||||
}, guildId: bigint): VoiceConnection {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
|
||||
ConnectAndPlayAudio(connectionData: { VoiceChannelId: number; GuildId: number; VoiceAdapter: DiscordGatewayAdapterCreator; }, audioData: {
|
||||
ResourceType: "Link" | "File";
|
||||
Resource: string;
|
||||
}): VoiceConnection {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
|
||||
StopAudioOnConnection(guildId: bigint): VoiceConnection {
|
||||
let voiceConnection = getVoiceConnection(guildId.toString());
|
||||
if (!voiceConnection) throw new Error("Voice connection were not found.");
|
||||
|
||||
//TODO: MAKE STOP AUDIO WITHOUT DESTROYING CONNECTION
|
||||
|
||||
return voiceConnection;
|
||||
}
|
||||
|
||||
DestroyConnection(guildId: bigint): void {
|
||||
let voiceConnection = getVoiceConnection(guildId.toString());
|
||||
if (!voiceConnection) throw new Error("Voice connection were not found.");
|
||||
|
||||
voiceConnection.destroy();
|
||||
}
|
||||
|
||||
SetMaxListeners(maxListeners: number, guildId: bigint): VoiceConnection {
|
||||
let voiceConnection = getVoiceConnection(guildId.toString());
|
||||
if (!voiceConnection) throw new Error("Voice connection were not found.");
|
||||
|
||||
voiceConnection.setMaxListeners(maxListeners);
|
||||
|
||||
return voiceConnection;
|
||||
}
|
||||
|
||||
SetVolume(volume: number, guildId: bigint): VoiceConnection {
|
||||
if (volume < 0 || volume > 100) throw new Error("Volume must be between 0 and 100.");
|
||||
|
||||
let voiceConnection = getVoiceConnection(guildId.toString());
|
||||
if (!voiceConnection) throw new Error("Voice connection were not found.");
|
||||
|
||||
//TODO: MAKE VOLUME WORK
|
||||
|
||||
return voiceConnection;
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
import {DiscordGatewayAdapterCreator, getVoiceConnection, joinVoiceChannel, VoiceConnection} from "@discordjs/voice";
|
||||
|
||||
export interface IConnectionManager {
|
||||
CreateConnection(connectionData: {
|
||||
VoiceChannelId: number;
|
||||
GuildId: number;
|
||||
VoiceAdapter: DiscordGatewayAdapterCreator;
|
||||
}): VoiceConnection;
|
||||
|
||||
SetVolume(volume: number, guildId: bigint): VoiceConnection;
|
||||
|
||||
SetMaxListeners(maxListeners: number, guildId: bigint): VoiceConnection;
|
||||
|
||||
DestroyConnection(guildId: bigint): void;
|
||||
|
||||
StopAudioOnConnection(guildId: bigint): VoiceConnection;
|
||||
|
||||
ConnectAndPlayAudio(connectionData: {
|
||||
VoiceChannelId: number;
|
||||
GuildId: number;
|
||||
VoiceAdapter: DiscordGatewayAdapterCreator;
|
||||
}, audioData: {
|
||||
ResourceType: "Link" | "File";
|
||||
Resource: string;
|
||||
}): VoiceConnection;
|
||||
|
||||
PlayAudioOnConnection(audioData: {
|
||||
ResourceType: "Link" | "File";
|
||||
Resource: string;
|
||||
}, guildId: bigint): VoiceConnection;
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
export interface IDatabaseServices {
|
||||
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
import {IDatabaseServices} from "./IDatabaseServices";
|
||||
import {JsonDao} from "../../DataAccess/Json/JsonDao";
|
||||
|
||||
export class JsonDatabaseServices implements IDatabaseServices {
|
||||
private _databaseDao: JsonDao;
|
||||
|
||||
constructor(databaseOptions : any) {
|
||||
this._databaseDao = new JsonDao(databaseOptions);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
import {IDatabaseServices} from "./IDatabaseServices";
|
||||
import {MysqlDao} from "../../DataAccess/MySql/MysqlDao";
|
||||
import {ConnectionOptions} from "mysql2/promise";
|
||||
|
||||
export class MySqlDatabaseServices implements IDatabaseServices {
|
||||
private _databaseDao: MysqlDao;
|
||||
|
||||
constructor(databaseOptions: ConnectionOptions) {
|
||||
this._databaseDao = new MysqlDao(databaseOptions);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
const {getVoiceConnection} = require("@discordjs/voice");
|
||||
|
||||
import {maxListenerMethodOptions} from "../Utils/Options/MaxListenerMethodOptions";
|
||||
|
||||
export function setMaxAudioListeners({
|
||||
GuildID,
|
||||
MaxListeners
|
||||
}: maxListenerMethodOptions) {
|
||||
let audioConnection = getVoiceConnection(GuildID);
|
||||
audioConnection.setMaxListeners(MaxListeners);
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
const {
|
||||
joinVoiceChannel, createAudioPlayer, createAudioResource} = require("@discordjs/voice");
|
||||
const {join} = require("node:path");
|
||||
|
||||
import {startMethodOptions} from "../Utils/Options/StartMethodOptions";
|
||||
|
||||
export function startAudio({
|
||||
VoiceChannelID,
|
||||
GuildID,
|
||||
VoiceAdapter,
|
||||
ResourceType,
|
||||
Resource
|
||||
}: startMethodOptions) {
|
||||
let audioPlayer = createAudioPlayer();
|
||||
|
||||
function streamFile(file: string) {
|
||||
let audioResource = createAudioResource(join(__dirname, file), {inlineVolume: true});
|
||||
audioPlayer.play(audioResource);
|
||||
|
||||
joinVoiceChannel({
|
||||
channelId: VoiceChannelID,
|
||||
guildId: GuildID,
|
||||
adapterCreator: VoiceAdapter
|
||||
}).subscribe(audioPlayer);
|
||||
}
|
||||
|
||||
function streamLink(link: string) {
|
||||
let audioResource = createAudioResource(link);
|
||||
audioPlayer.play(audioResource);
|
||||
|
||||
joinVoiceChannel({
|
||||
channelId: VoiceChannelID,
|
||||
guildId: GuildID,
|
||||
adapterCreator: VoiceAdapter
|
||||
}).subscribe(audioPlayer)
|
||||
}
|
||||
|
||||
switch (ResourceType) {
|
||||
case "Link":
|
||||
streamLink(Resource);
|
||||
break;
|
||||
case "File":
|
||||
streamFile(Resource);
|
||||
break;
|
||||
default:
|
||||
throw new TypeError("Invalid audio type");
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
const {getVoiceConnection} = require("@discordjs/voice");
|
||||
|
||||
import {stopMethodOptions} from "../Utils/Options/StopMethodOptions";
|
||||
|
||||
export function stopAudio({
|
||||
GuildID
|
||||
}: stopMethodOptions) {
|
||||
let audioConnection = getVoiceConnection(GuildID);
|
||||
audioConnection.destroy();
|
||||
}
|
||||
Vendored
+12
@@ -0,0 +1,12 @@
|
||||
export interface VoiceAudioDataModel {
|
||||
/**
|
||||
* The unique identifier for the audio resource.
|
||||
*/
|
||||
ResourceType: "Link" | "File";
|
||||
|
||||
/**
|
||||
* The URL or file path of the audio resource.
|
||||
* any is to be assumed to require(filepath)
|
||||
*/
|
||||
Resource: string | any;
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
import {DiscordGatewayAdapterCreator} from "@discordjs/voice";
|
||||
|
||||
export interface VoiceConnectionDataModel {
|
||||
/**
|
||||
* The ID of the voice channel to connect to.
|
||||
*/
|
||||
VoiceChannelId: number;
|
||||
|
||||
/**
|
||||
* The Id of the guild (server) to connect to.
|
||||
*/
|
||||
GuildId: number;
|
||||
|
||||
/**
|
||||
* The adapter creator for the voice connection.
|
||||
* Can be archived by the guild instance via the voiceAdapterCreator property.
|
||||
*/
|
||||
VoiceAdapter: DiscordGatewayAdapterCreator;
|
||||
}
|
||||
@@ -0,0 +1,138 @@
|
||||
import {
|
||||
AudioPlayer,
|
||||
AudioResource,
|
||||
createAudioPlayer,
|
||||
createAudioResource,
|
||||
joinVoiceChannel,
|
||||
VoiceConnection
|
||||
} from "@discordjs/voice";
|
||||
import {IAudioManager} from "./IAudioManager";
|
||||
import {VoiceConnectionDataModel} from "../../Models/VoiceConnectionDataModel";
|
||||
import {VoiceAudioDataModel} from "../../Models/VoiceAudioDataModel";
|
||||
import {join} from "node:path";
|
||||
|
||||
export class AudioManager implements IAudioManager {
|
||||
public VoiceConnection: VoiceConnection | null = null;
|
||||
public AudioPlayer: AudioPlayer | null = null;
|
||||
public AudioResource: AudioResource | null = null;
|
||||
|
||||
public IsActive: boolean = false;
|
||||
public IsAudioPlaying: boolean = false;
|
||||
|
||||
public ConnectionData: VoiceConnectionDataModel | null;
|
||||
public AudioData: VoiceAudioDataModel | null;
|
||||
|
||||
constructor(connectionData: VoiceConnectionDataModel | null = null, audioData: VoiceAudioDataModel | null = null) {
|
||||
this.ConnectionData = connectionData;
|
||||
this.AudioData = audioData;
|
||||
}
|
||||
|
||||
OverrideOptions(connectionData: VoiceConnectionDataModel | null = null, audioData: VoiceAudioDataModel | null = null): void {
|
||||
this.ConnectionData = connectionData;
|
||||
this.AudioData = audioData;
|
||||
}
|
||||
|
||||
public CreateConnection(isRenew: boolean = false): void {
|
||||
this.CheckIfNull(this.ConnectionData);
|
||||
|
||||
if (!isRenew) {
|
||||
if (this.IsActive) {
|
||||
this.DestroyConnection(false);
|
||||
} else {
|
||||
this.IsActive = true;
|
||||
}
|
||||
}
|
||||
|
||||
this.VoiceConnection = joinVoiceChannel({
|
||||
channelId: this.ConnectionData!.VoiceChannelId.toString(),
|
||||
guildId: this.ConnectionData!.GuildId.toString(),
|
||||
adapterCreator: this.ConnectionData!.VoiceAdapter
|
||||
});
|
||||
|
||||
setTimeout((): void => {
|
||||
this.RenewConnectionAndAudio();
|
||||
}, 5400000);
|
||||
}
|
||||
|
||||
public PlayAudioOnConnection(): void {
|
||||
this.CheckIfNull(this.AudioData);
|
||||
|
||||
if (this.AudioData!.ResourceType === "File") {
|
||||
this.AudioResource = createAudioResource(join(__dirname, this.AudioData!.Resource), {inlineVolume: true});
|
||||
} else if (this.AudioData!.ResourceType === "Link") {
|
||||
this.AudioResource = createAudioResource(this.AudioData!.Resource, {inlineVolume: true});
|
||||
} else {
|
||||
throw new Error("Invalid resource type.");
|
||||
}
|
||||
|
||||
this.AudioPlayer = createAudioPlayer();
|
||||
this.AudioPlayer.play(this.AudioResource);
|
||||
|
||||
this.VoiceConnection!.subscribe(this.AudioPlayer!);
|
||||
this.IsAudioPlaying = true;
|
||||
}
|
||||
|
||||
public StopAudioOnConnection(): void {
|
||||
if (this.IsAudioPlaying) {
|
||||
this.DestroyConnection(false)
|
||||
this.CreateConnection();
|
||||
} else {
|
||||
throw new Error("Audio is not playing.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public PauseAudio(): void {
|
||||
this.CheckIfNull(this.AudioPlayer);
|
||||
this.AudioPlayer!.pause();
|
||||
}
|
||||
|
||||
public ResumeAudio(): void {
|
||||
this.CheckIfNull(this.AudioPlayer);
|
||||
this.AudioPlayer!.unpause();
|
||||
}
|
||||
|
||||
public CreateConnectionAndPlayAudio(): void {
|
||||
this.CreateConnection();
|
||||
this.PlayAudioOnConnection();
|
||||
}
|
||||
|
||||
public DestroyConnection(resetValidationParameters: boolean = true): void {
|
||||
this.CheckIfNull(this.VoiceConnection);
|
||||
this.VoiceConnection!.destroy();
|
||||
|
||||
if (resetValidationParameters) {
|
||||
this.IsActive = false;
|
||||
this.IsAudioPlaying = false;
|
||||
}
|
||||
}
|
||||
|
||||
public SetMaxListeners(maxListeners: number): void {
|
||||
this.CheckIfNull(this.VoiceConnection);
|
||||
this.VoiceConnection!.setMaxListeners(maxListeners);
|
||||
}
|
||||
|
||||
public SetVolume(volumeInPercent: number): void {
|
||||
if (volumeInPercent < 0 || volumeInPercent > 100) throw new Error("Volume must be between 0 and 100.");
|
||||
this.AudioResource!.volume!.setVolume(volumeInPercent / 100);
|
||||
}
|
||||
|
||||
private RenewConnectionAndAudio(): void {
|
||||
this.DestroyConnection(false);
|
||||
if (this.IsActive) {
|
||||
this.CreateConnection(true);
|
||||
|
||||
if (this.IsAudioPlaying) {
|
||||
this.PlayAudioOnConnection();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private CheckIfNull<T>(value: T | null): boolean {
|
||||
if (value === null) {
|
||||
throw new Error(`${value} cannot be null in this case.`);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
import {VoiceConnection} from "@discordjs/voice";
|
||||
import {VoiceAudioDataModel} from "../../Models/VoiceAudioDataModel";
|
||||
import {VoiceConnectionDataModel} from "../../Models/VoiceConnectionDataModel";
|
||||
|
||||
export interface IAudioManager {
|
||||
OverrideOptions(connectionData?: VoiceConnectionDataModel | null, audioData?: VoiceAudioDataModel | null): void;
|
||||
|
||||
CreateConnection(isRenew: boolean): void;
|
||||
|
||||
PlayAudioOnConnection(): void;
|
||||
|
||||
PauseAudio(): void;
|
||||
|
||||
ResumeAudio(): void;
|
||||
|
||||
StopAudioOnConnection(): void;
|
||||
|
||||
CreateConnectionAndPlayAudio(): void;
|
||||
|
||||
DestroyConnection(resetValidationParameters: boolean): void;
|
||||
|
||||
SetVolume(volumeInPercent: number): void;
|
||||
|
||||
SetMaxListeners(maxListeners: number): void;
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
export type maxListenerMethodOptions = {
|
||||
GuildID: number;
|
||||
MaxListeners: number;
|
||||
};
|
||||
@@ -1,7 +0,0 @@
|
||||
export type startMethodOptions = {
|
||||
VoiceChannelID: number;
|
||||
GuildID: number;
|
||||
VoiceAdapter: number;
|
||||
ResourceType: "Link" | "File";
|
||||
Resource: string;
|
||||
};
|
||||
@@ -1,3 +0,0 @@
|
||||
export type stopMethodOptions = {
|
||||
GuildID: number;
|
||||
};
|
||||
+3
-1
@@ -1 +1,3 @@
|
||||
export { AudioStreamManager } from "./ExternalServices/AudioStreamManager/AudioStreamManager";
|
||||
export {AudioManager} from "./Services/AudioManager/AudioManager";
|
||||
export type {VoiceConnectionDataModel} from "./Models/VoiceConnectionDataModel";
|
||||
export type {VoiceAudioDataModel} from "./Models/VoiceAudioDataModel";
|
||||
Reference in New Issue
Block a user