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MyAiConfiguration/shared/rules/angular/references/components-and-state.md
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2026-09-16 15:24:03 +02:00

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Components

  • Use ChangeDetectionStrategy.OnPush unless there is a concrete reason not to.
  • Prefer signal-based state for local component state.
  • Prefer computed for derived state.
  • Prefer effect only for actual side effects.
  • Do not use effect as a replacement for normal data flow.
  • Keep component state minimal.
  • Avoid duplicating derived state.
  • Prefer immutable state updates.
  • Avoid direct mutation of shared state.
  • Keep inputs and outputs strongly typed.
  • Prefer signal-based inputs and outputs when consistent with the project.
  • Avoid unnecessary two-way binding.
  • Avoid unnecessary component-to-component coupling.
  • Prefer explicit data flow from parent to child and explicit events upward.
  • Do not expose internal component state unnecessarily.
  • Use lifecycle hooks only when required.
  • Avoid complex initialization logic inside constructors.

Signals and State

  • Prefer signals for local and synchronous reactive state.
  • Prefer computed for derived values.
  • Keep signals private when external mutation is not intended.
  • Expose readonly state where practical.
  • Avoid storing values that can be derived from existing state.
  • Avoid circular signal dependencies.
  • Avoid side effects inside computed.
  • Keep effects small and deterministic.
  • Clean up resources created by effects.
  • Do not use global state unless multiple unrelated parts of the application genuinely need it.
  • Do not introduce a state-management library without a clear requirement.